Since the turn of the last decade, numerous people have been sued for illegal file-sharing in US courts.

Initially, these lawsuits targeted hundreds or thousands of BitTorrent users per case, but this practice has been rooted out since. Now, most file-sharing cases target a single person, up to a dozen or two at most.

While there may be fewer defendants, there are still plenty of lawsuits filed every month. These generally come from a small group of companies, regularly referred to as “copyright trolls,” who are looking to settle with the alleged pirates.

According to Lex Machina, there were 1,019 file-sharing cases filed in the United States last year, which is an average of 85 per month. More than half of these came from adult entertainment outfit Malibu Media (X-Art), which alone was good for 550 lawsuits.

While those are decent numbers, they could easily be shattered this year. Data collected by TorrentFreak shows that during the first month of 2018, three copyright holders filed a total of 286 lawsuits against alleged pirates. That’s three times more than the monthly average for 2017.

As expected, Malibu Media takes the crown with 138 lawsuits, but not by a large margin. Strike 3 Holdings, which distributes its adult videos via the Blacked, Tushy, and Vixen websites, comes in second place with 133 cases.

Some Malibu Media cases

While Strike 3 Holdings is a relative newcomer, their cases follow a similar pattern. There are also clear links to Malibu Media, as one of the company’s former lawyers, Emilie Kennedy, now works as in-house counsel at Strike 3.

The only non-adult copyright holder that filed cases against alleged BitTorrent pirates was Bodyguard Productions. The company filed 15 cases against downloaders of The Hitman’s Bodyguard, totaling a few dozen defendants.

While these numbers are significant, it’s hard to predict whether the increase will persist. Lawsuits targeted at BitTorrent users often come in waves, and the same companies that flooded the courts with cases last month could easily take a break the next.

While copyright holders have every right to go after people who share their work without permission, these type of cases are not without controversy.

Several judges have referred used strong terms including “harassment,” to describe some of the tactics that are used, and the IP-address evidence is not always trusted either.

That said, there’s no evidence that Malibu Media and others are done yet.

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Around November 2017 the team decided that v17 Krypton was mature enough to start with the release steps and as such it was branched off from our main development tree. This basically means it received its own place in our development repository and would only receive bug fixes and small improvements. This is also the moment that frees up the possibility for several core developers to start another cleanup and improvement spree that was also done when just starting with v17. This usually entails to take a more evasive steps on cleaning up code and less taking in account that certain parts will be broken for a certain time. Having a good foundation to build on is key in anything and that also includes a software application.

It’s hard to renovate a home while people are constantly using it and it’s easier to just move them to a neighbouring home while parts are being torn down and being rebuild.
Maybe this is a simple analogy however it kinda fits. Another one is replacing the wheels and engine of a car while you’re doing 120km/h on the freeway. Better pull it aside and do it properly and give the driver a spare car that still works fine although it’s not so fancy driving yet.

In the past we mentioned doing RERO (Release Early Release Often) at times and to be honest we didn’t really got to that part so far. Only the bugfix versions of the final builds followed this to just make fixes available as soon as we saw fit. For a massive application like Kodi with many platforms and components a RERO approach is quite demanding on all people involved and perhaps it wouldn’t really make sense to do so in current state we are in. We do see this improving by the day so we are on the right track. At current time v17 is already a year old (with 17.6 bugfix past november) however it really just works fine across the board and should keep working for a long time. As we continued the work with current v18 Leia it kind of became apparent that the current workflow we are in works very very well. A healthy balance (at least that’s what i personally feel) is currently active between cleanup, features and fixing regressions. A lot of Team members and also regular users are running these nightlies builds and it’s getting rock solid to use. Of course you should still keep in mind that on any upgrade a small glitch could happen as we are still doing rework. Having a semi recent backup is certainly always a good idea.

 

Currently included

Now we got that part covered here’s what actually happened over the past year.

To this point in time we’ve done

  • More than 5900 (code chunks changed)
  • More than 1830 pull-requests (collection of commits that were included in one go)
  • More than 7580 changed files
  • More than 350.000 code lines removed
  • More than 397.000 code lines added
  • Over 35 opensource developers
  • A lot of free time developing and testing these changes
  • Quite likely several cases of beer or wine

So that’s quite a lot of work done by these volunteer developers and people these changes. Hopefully once you start upgrading the experience you have will be great and appreciate the work being done.

Stability and usability is key

In general the whole stability has been improved quite a lot. The times you still get glitches or occasional crashes haven been reduced due to just ripping out not so well coded parts and replaced with a more structured design and standard. Not that the old code was bad however over time new insights were gained and having newer code standards just make it better. Untangling all parts or components and make them behave better next to each other has been one of the biggest efforts done so far.

Music library

Music section also gained lots of improvement for those who cares a lot about having a clean music library. Going through the code and scanning options a better understanding was gained on the past intentions and redone in a more structured way. The same accounts in a smaller part for video library although that was in a better maintained state. What is new however in v18 is that similar to music we can now also use the embedded tags and fill the library based on that instead of using file names. For now this has been disabled by default as there’s simply a lack of really well defined standard and proper easy to use video tagging software. We hope with Kodi now gaining this ability a gained interest will make these available.

Live TV

Next part is the great feature of Kodi to use it as your Live TV and recording front-end. It’s one of the less well known features as it requires certain knowledge and thinkering to set this up however once it works you’ll love it. To be able to use this you’ll need some extra hardware like a USB tuner or a network tuner like HDHomerun to get the cable or ether signal converted to a video stream. This in combination with one of the PVR server software options like VNSI or TVHeadend (more options are available) you instantly gain a very pleasant TV experience. What has been done over time is improving the usability and stability of this component and trying to make it a great replacement for your normal cable/ether set top box. A starting guide can be found here: Live TV and PVR/DVR Setup Guide

Windows and UWP

For Windows specific several big things happened. First of all we got added as 32-bit Bridge application to Windows store which makes it easier for new users to install Kodi and receive updates. A simultaneous action was converting Kodi to a full 64-bit application which took quite some effort. A more detailed story can be read here: Windows 64-bit is here

Now that was out of the way a long lived dream of quite a few became an option again. Getting Kodi running back on a XBOX like where it all started more than 15 years ago. Since 27 December 2017 we released Kodi once again for the XBOX (One) and is available from the Store. A more detailed story can be read here: Kodi for XBOX One

 

Android

Regarding Android we just continued to do what we started some years ago and that was stripping all custom written code and simply following the official Android standards. When XBMC back then became available for Android a lot of specific code was written to get it running on those low powered devices and we had more capabilities than any other application back then. Over time stock Android improved a lot and basically all what we had custom made was becoming readily available to be used. At that point we started dropping old stuff and just applied the standards which reduced support burden for the developers. Now all that was done we could start looking at new features and from that we gained the Leanback search integration on Android TV that shows Kodi content on Android TV itself. We now also include Google Assistant out of the box so theoretically you don’t have to pick up the remote anymore. To be honest it’s still uncomfortable and weird talking to your TV giving it commands. For Android TV Oreo there’s a whole new interface which includes the option to fill so called Channels that shows specific content from your app. We can proudly say that Kodi is actually one of the first applications that actually has this integrated. With the great hidden Kodi feature called Smartplaylists you can now populate the Android TV screen with content you want. For the touch enabled devices we can also say this has improved quite a lot as well make it feel more natural.

Linux

Linux gained some great things as well which might not mean a lot for regular users though. For our Google Summer of Code we had a project integrating Wayland display server protocol (again) to our code base which is meant to be the successor of X11 Window System. Since Linux is also quite divided on display drivers we had quite a lot of code implementations getting Kodi running on the variety of devices out there. To reduce the maintenance burden of this code a general path was chosen and for GBM (Generic Buffer Manager) and V4L2 (Video for Linux). With this only a small part of the initial code is needed to get devices running and from this newer devices would just run out-of-the-box once the Linux kernel supports these.

Retroplayer and input manager

Retroplayer together with input manager makes controlling Kodi using various remotes or controllers much better and a plug and play experience. Not having to thinker finding the correct configurations is something that we all would like and hopefully this achieves this.

Video Player

Now comes on of the biggest changes over past year. The video playback which is of course where Kodi shines. Once designed for the old XBOX and old video standards there wasn’t really taken lot in account with future standards and the massive increasement of video resolution and new codecs. With future in mind work started to redesign this section and to split it from into its own component to not be hindered with whatever happens in the user interface or other parts. Making the sure video gets the highest CPU/GPU priority over anything else happening makes sure you don’t get stuttering video or audio when navigating. This sounds so obvious to do however this wasn’t done or even possible in the past. Parallel to that, parts are reworked to be a lot more efficient and need way less CPU while gaining quality. Higher resolutions like 4K and 8K are also kept in mind next to HDR and new video codecs once they become available.

DRM (Digital Rights Management)

With the work above being done in the video player a possibility came up to also allow something that opens Kodi up for using it in combination with DRM protected content. These days it’s quite common for content owners and providers to protect their content with encryption. With v18 we added the ability to also play this content as it was actually intended by the DRM system. Depending on the used hardware and included license you can now playback this content which usually also comes with a subscription service. Instead of the sometimes clunky apps a possibility would be to just use the trusted Kodi environment to watch what they have to offer. There are already several add-ons available from our repository that already use this capability and we certainly hope more will follow and that content providers will make their service available as official add-on.

 

I’m sure there’s a lot more to mention however the list would become quite huge and maybe not that clear for the regular user. A more extensive overview can be found at Kodi v18 (Leia) changelog which is updated when changes are made. 

The story continues

Although we don’t rely have a clear future plan or clear cut goals we would welcome any developer who wants to spend time on getting Kodi better in every way. Either improving the core code to newer standards, fixing bugs or implementing a new feature we haven’t thought of. Compared to years ago the code has become better to understand and follow for newcomers to get started. Once we get something written down of certain to reach goals we will certainly share them.

Release time

You might also wonder when we will actually release this as a final version? Currently we don’t really have a set time however it should at least be somewhere this year so. There’s still enough room left for improvements however we could change our minds at any point in time and just call it ready enough to start the release cycle. In short we can’t say or promise anything.

That’s about it for now and we’ll go back at improving this upcoming v18 release. Should you wish to give it a try a new version is readily available each day. We can certainly recommend trying it out however take in mind that it’s not fully production and living room ready yet (take a backup). So far a guestimate of several hundreds of thousands users already use it so it can’t be that bad can it. You can get it from the download page clicking on the platform of choice and hitting the “Development builds” tab. For Android and Windows we have an easy to use download add-on which you can find in our repository.

Go to the Official download page
 

May the force be with you…..





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Earlier this week, version 4.9 of the Denuvo anti-tamper system, which had protected Assassins Creed Origin for the past several months, was defeated by Italian cracking group CPY.

While Denuvo would probably paint four months of protection as a success, the company would certainly have preferred for things to have gone on a bit longer, not least following publisher Ubisoft’s decision to use VMProtect technology on top.

But while CPY do their thing in Italy there’s another rival whittling away at whatever the giants at Denuvo (and new owner Irdeto) can come up with. The cracker – known only as Voksi – hails from Bulgaria and this week he took the unusual step of releasing a 90-minute video (embedded below) in which he details how to defeat Denuvo’s V4 anti-tamper technology.

The video is not for the faint-hearted so those with an aversion to issues of a highly technical nature might feel the urge to look away. However, it may surprise readers to learn that not so long ago, Voksi knew absolutely nothing about coding.

“You will find this very funny and unbelievable,” Voksi says, recalling the events of 2012.

“There was one game called Sanctum and on one free [play] weekend [on Steam], I and my best friend played through it and saw how great the cooperative action was. When the free weekend was over, we wanted to keep playing, but we didn’t have any money to buy the game.

“So, I started to look for alternative ways, LAN emulators, anything! Then I decided I need to crack it. That’s how I got into reverse engineering. I started watching some shitty YouTube videos with bad quality and doing some tutorials. Then I found about Steam exploits and that’s how I got into making Steamworks fixes, allowing cracked multiplayer between players.”

Voksi says his entire cracking career began with this one indie game and his desire to play it with his best friend. Prior to that, he had absolutely no experience at all. He says he’s taken no university courses or any course at all for that matter. Everything he knows has come from material he’s found online. But the intrigue doesn’t stop there.

“I don’t even know how to code properly in high-level language like C#, C++, etc. But I understand assembly [language] perfectly fine,” he explains.

For those who code, that’s generally a little bit back to front, with low-level languages usually posing the most difficulties. But Voksi says that with assembly, everything “just clicked.”

Of course, it’s been six years since the 21-year-old was first motivated to crack a game due to lack of funds. In the more than half decade since, have his motivations changed at all? Is it the thrill of solving the puzzle or are there other factors at play?

“I just developed an urge to provide paid stuff for free for people who can’t afford it and specifically, co-op and multiplayer cracks. Of course, i’m not saying don’t support the developers if you have the money and like the game. You should do that,” he says.

“The challenge of cracking also motivates me, especially with an abomination like Denuvo. It is pure cancer for the gaming industry, it doesn’t help and it only causes issues for the paying customers.”

Those who follow Voksi online will know that as well as being known in his own right, he’s part of the REVOLT group, a collective that has Voksi’s core interests and goals as their own.

“REVOLT started as a group with one and only goal – to provide multiplayer support for cracked games. No other group was doing it until that day. It was founded by several members, from which I’m currently the only one active, still releasing cracks.

“Our great achievements are in first place, of course, cracking Denuvo V4, making us one of the four groups/people who were able to break the protection. In second place are our online fixes for several AAA games, allowing you to play on legit servers with legit players. In third place, our ordinary Steamworks fixes allowing you to play multiplayer between cracked users.”

In communities like /r/crackwatch on Reddit and those less accessible, Voksi and others doing similar work are often held up as Internet heroes, cracking games in order to give the masses access to something that might’ve been otherwise inaccessible. But how does this fame sit with him?

“Well, I don’t see myself as a hero, just another ordinary person doing what he loves. I love seeing people happy because of my work, that’s also a big motivation, but nothing more than that,” he says.

Finally, what’s up next for Voksi and what are his hopes for the rest of the year?

“In an ideal world, Denuvo would die. As for me, I don’t know, time will tell,” he concludes.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons





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Given Russia’s historical reputation for having a weak approach to online piracy, the last few years stand in stark contrast to those that went before.

Overseen by telecoms watchdog Rozcomnadzor, Russia now has one of the toughest site-blocking regimes in the whole world. It’s possible to have entire sites blocked in a matter of days, potentially over a single piece of infringing content. For persistent offenders, permanent blocking is now a reality.

While that process requires the involvement of the courts, the subsequent blocking of mirror sites does not, with Russia blocking more than 500 since a new law was passed in October 2017.

With anti-piracy measures now a force to be reckoned with in Russia, it’s emerged that last week Stan McCoy, president of the Motion Picture Association’s EMEA division, met with telecoms watchdog Roskomnadzor in Moscow.

McCoy met with Rozcomnadzor chief Alexander Zharov last Friday, in a meeting that was also attended by Ekaterina Mironova, head of the anti-piracy committee of the Media Communication Union (ISS).

According to Rozcomnadzor, issues discussed included copyright-related legislation and regulation. Also on the agenda was the strengthening of international cooperation, including between public organizations representing the interests of rightholders.

“In particular, an agreement was reached to expand contacts between the MPAA and the ISS,” Rozcomnadzor notes.

The ISS (known locally as Media-Communication Union MKC) was founded by the largest Russian media companies and telecom operators in February 2014. It differentiates itself from other organizations with the claim that its the first group of its type to represent the interests of communications companies, rights holders, broadcasters and large distributors.

During the meeting, McCoy was given an update on Russia’s implementation of the various anti-piracy laws introduced and developed since May 2015.

“Since the introduction of the anti-piracy laws, Roskomnadzor has received more than 2,800 rulings from the Moscow City Court on the adoption of preliminary provisional [blocking] measures to protect copyright on the Internet, including 1,630 for movies,” the watchdog reveals.

“In connection with the deletion of pirated content, access to the territory of Russia was restricted for 1,547 Internet resources. Based on the decisions of the Moscow City Court, 752 pirated sites are now permanently blocked, and according to the decisions of the Ministry of Communications, more than 600 ‘mirrors’ of these resources are blocked too.”

While it’s normally the position of the US to criticize Russia for not doing enough to tackle piracy, it must’ve been interesting to participate in a meeting where for once the Russians had the upper hand. Even though the MPAA previously campaigned for one, there is no site-blocking mechanism in the United States.

“The fight against piracy stimulates the growth of the legal online video market in Russia. Attendance of legal online sites is constantly growing. Users are attracted to high-quality content for an affordable fee,” Rozcomnadzor concludes.

The meeting’s participants will join up again during the St. Petersburg International Economic Forum scheduled to take place May 24-26.

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Last week the Fourth Circuit Court of Appeals ruled that ISPs are required to terminate ‘repeat infringers’ based on allegations from copyright holders alone, a topic that has been contested for years.

This means that copyright holders now have a bigger incentive to send takedown notices, as ISPs can’t easily ignore them. That’s music to the ears of the various piracy tracking companies, Rightscorp included.

The piracy monetization company always maintained that multiple complaints from copyright holders are enough to classify someone as a repeat infringer, without a court order, and the Fourth Circuit has now reached the same conclusion.

“After years of uncertainty on these issues, it is gratifying for the US Court of Appeals to proclaim the law on ISP liability for subscriber infringements to be essentially what Rightscorp has always said it is,” Rightscorp President Christopher Sabec says.

Rightscorp is pleased to see that the court shares its opinion since the verdict also provides new business opportunities. The company informs TorrentFreak that it’s ready to help copyright holders to hold ISPs responsible.

“Rightscorp has always stood with content holders who wish to protect their rights against ISPs that are not taking action against repeat infringers,” Sabec tells us.

“Now, with the law addressing ISP liability for subscriber infringements finally sharpened and clarified at the appellate level, we are ready to support all efforts by rights holders to compel ISPs to abide by their responsibilities under the DMCA.”

The piracy tracking company has a treasure trove of piracy data at its disposal to issue takedown requests or back lawsuits. Over the past five years, it amassed nearly a billion “records” of copyright infringements.

“Rightscorp’s data records include no less the 969,653,557 infringements over the last five years,” Sabec says.

This number includes a lot of repeat infringers, obviously. It’s made up of IP-addresses downloading the same file on several occasions and/or multiple files over time.

While it’s unlikely that account holders will be disconnected based on infringements that happened years ago, this type of historical data can be used in court cases. Rightscorp’s infringement notices are the basis of the legal action against Cox, and are being used as evidence in a separate RIAA case against ISP Grande communications as well.

Grande previously said that it refused to act on Rightcorp’s notices because it doubts their accuracy, but the tracking company contests this. That case is still ongoing and a final decision has yet to be reached.

For now, however, Rightcorp is marketing its hundreds of thousands of recorded copyright infringements as an opportunity for rightsholders. And for a company that can use some extra cash in hand, that’s good news.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN discounts, offers and coupons





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In August 2015, police in Denmark announced they had arrested a man in his thirties said to be the operator of a Popcorn Time-focused website. Popcorntime.dk was subsequently shut down and its domain placed under the control of the state prosecutor.

“The Danish State Prosecutor for Serious Economic and International Crime is presently conducting a criminal investigation that involves this domain name,” a seizure notice on the site reads.

“As part of the investigation the state prosecutor has requested a Danish District Court to transfer the rights of the domain name to the state prosecutor. The District Court has complied with the request.”

In a circumstance like this, it’s common to conclude that the site was offering copyright-infringing content or software. That wasn’t the case though, not even close.

PopcornTime.dk was an information resource, offering news on Popcorn Time-related developments, guides, plus tips on how to use the software while staying anonymous.

PopcornTime.dk as it appeared in 2015

Importantly, PopcornTime.dk hosted no software, preferring to link to other sites where the application could be downloaded instead. That didn’t prevent an aggressive prosecution though and now, two-and-half years later, the verdict’s in and it’s bound to raise more than a few eyebrows.

On Wednesday, a court in Odense, Denmark, handed the now 39-year-old man behind PopcornTime.dk a six-month conditional prison sentence for spreading information about the controversial movie streaming service.

Senior prosecutor Dorte Køhler Frandsen from SØIK (State Attorney for Special Economic and International Crime), who was behind the criminal proceedings, described the successful prosecution as a first-of-its-kind moment for the entire region.

“Never before has a person been convicted of helping to spread streaming services. The judgment is therefore an important step in combating illegal streaming on the Internet and will reverberate throughout Europe,” Frandsen said.

According to a statement from the prosecutor, the 39-year-old earned 506,003 Danish Krone ($83,363) in advertising revenue from his website in 2015. In addition to forfeiting this amount and having his domain confiscated, the man will also be required to complete 120 hours of community service.

“The verdict is a clear signal to those who spread illegal pirate services. The film industry and others lose billions in revenue each year because criminals illegally offer films for free. It’s a loss for everyone. Also the consumer,” Frandsen added.

The convicted man now has two weeks to decide whether he will take his appeal to the Østre Landsret, one of Denmark’s two High Courts.

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Regular Internet providers are being put under increasing pressure for not doing enough to curb copyright infringement.

Last year several major record labels, represented by the RIAA, filed a lawsuit in a Texas District Court, accusing ISP Grande Communications of turning a blind eye on its pirating subscribers.

“Despite their knowledge of repeat infringements, Defendants have permitted repeat infringers to use the Grande service to continue to infringe Plaintiffs’ copyrights without consequence,” the RIAA’s complaint read.

Grande disagreed with this assertion and filed a motion to dismiss the case. The ISP argued that it doesn’t encourage any of its customers to download copyrighted works, and that it has no control over the content subscribers access.

The Internet provider didn’t deny that it received millions of takedown notices through the piracy tracking company Rightscorp. However, it believed that these notices are flawed and not worthy of acting upon.

The case shows a lot of similarities with the legal battle between BMG and Cox Communications, in which the Fourth Circuit Court of Appeals issued an important verdict last week.

The appeals court overturned the $25 million piracy damages verdict against Cox due to an erroneous jury instruction but held that the ISP lost its safe harbor protection because it failed to implement a meaningful repeat infringer policy.

This week, the RIAA used the Fourth Circuit ruling as further evidence that Grande’s motion to dismiss should be denied.

The RIAA points out that both Cox and Grande used similar arguments in their defense, some of which were denied by the appeals court. The Fourth Circuit held, for example, that an ISP’s substantial non-infringing uses does not immunize it from liability for contributory copyright infringement.

In addition, the appeals court also clarified that if an ISP wilfully blinds itself to copyright infringements, that is sufficient to satisfy the knowledge requirement for contributory copyright infringement.

According to the RIAA’s filing at a Texas District Court this week, Grande has already admitted that it willingly ‘ignored’ takedown notices that were submitted on behalf of third-party copyright holders.

“Grande has already admitted that it received notices from Rightscorp and, to use Grande’s own phrase, did not ‘meaningfully investigate’ them,” the RIAA writes.

“Thus, even if this Court were to apply the Fourth Circuit’s ‘willful blindness’ standard, the level of knowledge that Grande has effectively admitted exceeds the level of knowledge that the Fourth Circuit held was ‘powerful evidence’ sufficient to establish liability for contributory infringement.”

As such, the motion to dismiss the case should be denied, the RIAA argues.

What’s not mentioned in the RIAA’s filing, however, is why Grande chose not to act upon these takedown notices. In its defense, the ISP previously explained that Rightcorp’s notices lacked specificity and were incapable of detecting actual infringements.

Grande argued that if they acted on these notices without additional proof, its subscribers could lose their Internet access even though they are using it for legal purposes. The ISP may, therefore, counter that it wasn’t willfully blind, as it saw no solid proof for the alleged infringements to begin with.

“To merely treat these allegations as true without investigation would be a disservice to Grande’s subscribers, who would run the risk of having their Internet service permanently terminated despite using Grande’s services for completely legitimate purposes,” Grande previously wrote.

This brings up a tricky issue. The Fourth Circuit made it clear last week that ISPs require a meaningful policy against repeat infringers in respond to takedown notices from copyright holders. But what are the requirements for a proper takedown notice? Do any and all notices count?

Grande clearly has no faith in the accuracy of Rightscorp’s technology but if their case goes in the same direction as Cox’s, that might not make much of a difference.

A copy of the RIAA’s summary of supplemental authority is available here (pdf).

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After being founded more than half a decade ago, Swefilmer grew to become Sweden’s most popular movie and TV show streaming site. It was only a question of time before authorities stepped in to bring the show to an end.

In 2015, a Swedish operator of the site in his early twenties was raided by local police. A second man, Turkish and in his late twenties, was later arrested in Germany.

The pair, who hadn’t met in person, appeared before the Varberg District Court in January 2017, accused of making more than $1.5m from their activities between November 2013 and June 2015.

The prosecutor described Swefilmer as “organized crime”, painting the then 26-year-old as the main brains behind the site and the 23-year-old as playing a much smaller role. The former was said to have led a luxury lifestyle after benefiting from $1.5m in advertising revenue.

The sentences eventually handed down matched the defendants’ alleged level of participation. While the younger man received probation and community service, the Turk was sentenced to serve three years in prison and ordered to forfeit $1.59m.

Very quickly it became clear there would be an appeal, with plaintiffs represented by anti-piracy outfit RightsAlliance complaining that their 10m krona ($1.25m) claim for damages over the unlawful distribution of local movie Johan Falk: Kodnamn: Lisa had been ruled out by the Court.

With the appeal hearing now just a couple of weeks away, Swedish outlet Breakit is reporting that media giant Bonnier Broadcasting has launched an action of its own against the now 27-year-old former operator of Swefilmer.

According to the publication, Bonnier’s pay-TV company C More, which distributes for Fox, MGM, Paramount, Universal, Sony and Warner, is set to demand around 24m krona ($3.01m) via anti-piracy outfit RightsAlliance.

“This is about organized crime and grossly criminal individuals who earned huge sums on our and others’ content. We want to take every opportunity to take advantage of our rights,” says Johan Gustafsson, Head of Corporate Communications at Bonnier Broadcasting.

C More reportedly filed its lawsuit at the Stockholm District Court on January 30, 2018. At its core are four local movies said to have been uploaded and made available via Swefilmer.

“C More would probably never even have granted a license to [the operator] to make or allow others to make the films available to the public in a similar way as [the operator] did, but if that had happened, the fee would not be less than 5,000,000 krona ($628,350) per film or a total of 20,000,000 krona ($2,513,400),” C More’s claim reads.

Speaking with Breakit, lawyer Ansgar Firsching said he couldn’t say much about C More’s claims against his client.

“I am very surprised that two weeks before the main hearing [C More] comes in with this requirement. If you open another front, we have two trials that are partly about the same thing,” he said.

Firsching said he couldn’t elaborate at this stage but expects his client to deny the claim for damages. C More sees things differently.

“Many people live under the illusion that sites like Swefilmer are driven by idealistic teens in their parents’ basements, which is completely wrong. This is about organized crime where our content is used to generate millions and millions in revenue,” the company notes.

The appeal in the main case is set to go ahead February 20th.

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VLC is the media player of choice for Internet users around the globe. Downloaded for desktop at least 2,493,000,000 times since February 2005, VLC is an absolute giant. And those figures don’t even include GNU/Linux, iOS, Android, Chrome OS or Windows Phone downloads either.

Aside from its incredible functionality, VLC (operated by the VideoLAN non-profit) has won the hearts of Internet users for other key reasons, not least its commitment to being free and open source software. While it’s true to say that VLC doesn’t cost a penny, the term ‘free’ actually relates to the General Public License (GPL) under which it’s distributed.

The GPL aims to guarantee that software under it remains ‘free’ for all current and future users. To benefit from these protections, the GPL requires people who modify and redistribute software to afford others the same freedoms by informing them of the requirement to make source code available.

Since VLC is extremely popular and just about as ‘free’ as software can get, people get extremely defensive when they perceive that a third-party is benefiting from the software without adhering to the terms of the generous GPL license. That was the case beginning a few hours ago when veteran Reddit user MartinVanBallin pointed out a piece of software on the Google Play Store.

“They took VLC, put in ads, didn’t attribute VLC or follow the open source license, and they’re using Media Player Classics icon,” MartinVanBallin wrote.

The software, found here, is called 321 Media Player and has an impressive 4.5 score from more than 101,000 reviews. Despite not mentioning VLC or the GPL, it is based completely on VLC, as the image below (and other proof) shows.

VLC Media Player 321 Media Player

TorrentFreak spoke with VideoLAN President Jean-Baptiste Kempf who confirmed that the clone is in breach of the GPL.

“The Android version of VLC is under the license GPLv3, which requires everything inside the application to be open source and sharing the source,” Kempf says.

“This clone seems to use a closed-source advertisement component (are there any that are open source?), which is a clear violation of our copyleft. Moreover, they don’t seem to share the source at all, which is also a violation.”

Perhaps the most amazing thing is the popularity of the software. According to stats provided by Google, 321 Media Player has amassed between five and ten million downloads. That’s not an insignificant amount when one considers that unlike VLC, 321 Media Player contains revenue-generating ads.

Using GPL-licensed software for commercial purposes is allowed providing the license terms are strictly adhered to. Kempf informs TF that VideoLAN doesn’t mind if this happens but in this case, the GPL is not being respected.

“A fork application which changes some things is an interesting thing, because they maybe have something to give back to our community. The application here, is just a parasite, and I think they are useless and dangerous,” Kempf says.

All that being said, turning VLC itself into adware is something the VideoLAN team is opposed to. In fact, according to questions answered by Kempf last September, the team turned down “several tens of millions of euros” to turn their media player into an ad-supported platform.

“Integrating crap, adware and spyware with VLC is not OK,” Kempf informs TF.

TorrentFreak contacted the developer of 321 Media Player for comment but at the time of publication, we were yet to receive a response. We also asked for a copy of the source code for 321 Media Player as the GPL requires, but that wasn’t forthcoming either.

In the meantime, it appears that a small army of Reddit users are trying to get something done about the ‘rogue’ app by reporting it as an “inappropriate copycat” to Google. Whether this will have any effect remains to be seen but according to Kempf, tackling these clone versions has proven extremely difficult in the past.

“We reported this application already more than three times and Google refuses to take it down,” he says.

“Our experience is that it is very difficult to take these kinds of apps down, even if they embed spyware or malware. Maybe it is because it makes money for Google.”

Finally, Kempf also points to the obviously named “Indian VLC Player” on Google Play. Another VLC clone with up to 500,000 downloads, this one appears to breach both copyright and trademark law.

“We remove applications that violate our policies, such as apps that are illegal,” a Google spokesperson informs TorrentFreak.

“We don’t comment on individual applications; you can check out our policies for more information.”

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While Sci-Hub is praised by thousands of researchers and academics around the world, copyright holders are doing everything in their power to wipe the site from the web.

Following a $15 million defeat against Elsevier last June, the American Chemical Society (ACS) won a default judgment of $4.8 million in copyright damages a few months later.

The publisher was further granted a broad injunction, requiring various third-party services to stop providing access to the site. This includes domain registries, hosting companies and search engines.

Soon after the order was signed, several of Sci-Hub’s domain names became unreachable as domain registries complied with the court order. This resulted in a domain name whack-a-mole, but all this time Sci-Hub remained available.

Last weekend another problem appeared for Sci-Hub. This time ACS went after CDN provider Cloudflare, which informed the site that a court order requires the company to disconnect several domain names.

“Cloudflare has received the attached court order, Case 1:17-cv-OO726-LMB-JFA,” the company writes. “Cloudflare will terminate your service for the following domains sci-hub.la, sci-hub.tv, and sci-hub.tw by disabling our authoritative DNS in 24 hours.”

According to Sci-Hub’s operator, losing access to Cloudflare is not “critical,” but it may “cause a short pause in website operation.”

Sci-Hub’s Cloudflare tweet

Cloudflare’s actions are significant because the company previously protested a similar order. When the RIAA used the permanent injunction in the MP3Skull case to compel Cloudflare to disconnect the site, the CDN provider refused.

The RIAA argued that Cloudflare was operating “in active concert or participation” with the pirates. The CDN provider objected, but the court eventually ordered Cloudflare to take action, although it did not rule on the “active concert or participation” part.

In the Sci-Hub case “active concert or participation” is also a requirement for the injunction to apply. While it specifically mentions ISPs and search engines, ACS Director Glenn Ruskin previously stressed that companies won’t be targeted for simply linking users to Sci-Hub.

“The court’s affirmative ruling does not apply to search engines writ large, but only to those entities who have been in active concert or participation with Sci-Hub, such as websites that host ACS content stolen by Sci-Hub,” Ruskin told us at the time.

Cloudflare does more than linking of course, but the company doesn’t see itself as a web hosting service either. While it still may not agree with the “active concert” classification, there’s no evidence that Cloudflare objected in court this time.

As for Sci-Hub, they have to look elsewhere if they want another CDN provider. For now, however, the site remains widely available.

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