An image of an empty lecture theatre, taken from the back - whiteboards across the front wall, long wooden tables running in rows across the room, seats lined up ready to take students.

As you may have seen on other posts, we’re broadly back on line now, with the forum, Wiki and paste sites all operational. It’s been a huge effort by several key team members – I won’t name names, but you know who you are – and we’re all immensely grateful for their work.

So, without putting on a hair shirt…in the interests of transparency and minimising the chances of anything like this happening again, we’ve really had to dig into this to see what we can learn.

First of all – what happened?

This is probably the most important question, and actually one of the hardest to definitively answer.

We’ve been open about the attack vector being an old administrative account. What we can’t wholly conclude is how this was used to gain access.

  • Access logs from the period in question are not available any more, so we can’t see who accessed what, how, or when.
  • A ‘brute force’ attack on an account is unlikely given that MyBB locks accounts quickly if there are too many login attempts.
  • The version of MyBB we were using didn’t have any publicised security issues that would permit an unauthorised admin login.
  • We’ve had limited background from the owner of the account, but we’ve no reason to believe they were complicit in any way.
  • It’s most likely that login data from another breach was used – depending on how often this person changed their password (and, given they were inactive, it’s likely to be some time ago), this may well have been years ago.
  • It’s possible that their browser was compromised, but we’re not aware of any other credentials being stolen.
  • Similarly, it’s possible that a current session was hijacked, but these should have long-since timed out and disconnected, so there shouldn’t have been an active session to open up.
  • And, finally, some XSS vulnerability in the forum might have been used (these did exist) to hijack the session of an administrator.

All difficult to prove, and it’s very much bolting stable doors after the horse has bolted and long since run away. We will continue to look, though.

So, next up – what have we done?

Given that we can’t categorically say what the cause was, all we can do is take as many actions as possible to eliminate as many likely vectors as possible – which is good practice, anyway. Actions we’ve taken, then, include:

  • The hosting server(s) have all been rebuilt from scratch, with latest OS and application patches and further hardening wherever we thought it appropriate.
  • Server software (MyBB for the forum) has been reinstalled from scratch – again, latest software versions, latest plugin versions.
  • Where we haven’t simply started again, we’ve checked configuration files to ensure there are no obvious unauthorised changes or vulnerabilities.
  • Unmaintained or deprecated forum plugins have been removed (which may impact functionality in some instances, but we’ll have to live with this).
  • Password hashing has been updated, so we’re using a more modern algorithm instead of the older MD5 mechanism.
  • We’ve followed and implemented MyBB’s recommendations and best practices.

In addition, we initially disabled new user registration for a few days to keep things calm and testable. For existing users, we’ve reset all passwords and made sure every active session is logged out – you’ll need to use the “lost password” function to your registered email address to regain access.

We’ve also gone through a host of non-forum actions, including:

  • We’ve reported the security breach to the overseeing information authorities and to the national police in whose jurisdiction the “theft” occurred.
  • We’ve audited admin rights and made sure we’ve no other inactive-but-privileged accounts.
  • We’ve taken the opportunity to reduce the number of privileged accounts wherever we can.
  • We’ve improved our “ageing out” process for inactive members. This is an ongoing challenge given the revolving door nature of open source contributors, but we need to manage this better.
  • We’ve implemented MFA on all admin-level accounts where practical.
  • We’ve shared all affected email addresses with haveibeenpwned.com (interestingly, the majority of addresses were already in their database from previous breaches on other sites – a lesson to all of us to change our passwords regularly).

We think we’re most of the way there, but there will inevitably be further tweaks, adjustments, and general bug-fixes as we get things back to an acceptable standard on the new infrastructure. Please, expect further downtime and hiccoughs in the coming days as we iron out any remaining problems – we’ll open and maintain a pinned post of known issues, so please check this and let us know if you see anything.



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A hand holds a pencil to a blank sheet of paper, mostly because we haven't got a logo for this release yet...

This release is so fresh that we don’t yet even have an image… oops!

It’s been a hectic last couple of months in the world of Kodi, but the wheels keep on turning. Without any further ado, we are happy to announce the first Alpha release for Kodi 21.x “Omega”.

This is a major release, so, as you’d expect, it comes with many new features. However, with a core change to FFmpeg 6.0, there is a very good chance that some regressions may occur. As such, please be aware that installing this will most likely break things, and we’d really like your help at that point to identify the problems and get them fixed. Please raise Github issues with full debug logs to help us resolve any regressions you wonderful testers come across.

So, all that aside… what’s actually changed?

Build/Dependencies

  • Build support for GCC13 has been fixed by some users. This allows Kodi to be built on newer toolchains that refactored some header inclusions.
  • Some general version bumps have been made for an assortment of dependencies for Android/Apple/CI platforms. Thanks @craigcarnell, @fuzzard.
  • @lrusak has endeavoured to improve the way some of the Android/Apple/CI dependency systems work and handle different states.
  • @Rechi has fixed a few cmake deprecations and pkgconfig detection issues.

Documentation

  • Some new contributors noted some of our contributing guideline documentation was lacking. A few people have helped contribute to hopefully make them more helpful/informative.
  • @fixthething has updated some of the Ubuntu build documentation to reflect some modern package names used in more recent Ubuntu versions.

FFmpeg

  • Use upstream FFmpeg. This is a big achievement and allows easier FFmpeg updates in the future.
  • Update to version 6.0. This puts us inline with the latest FFmpeg release. Compatibility with 5.1.x has been retained for Linux distro support.

Filesystem

  • With the introduction of NFSv4 support, a number of issues were quickly discovered by users. @thexai has fixed a many of these, such as timeouts/chunk size defaults for NFSv4.

General

  • @repojonray has provided a number of general fixes/improvements to various areas to address e.g. memory leaks and performance improvements.
  • Modernisation of several areas of Kodi have been undertaken by a number of developers. A lot of this work will go unseen by users, however it’s helping to make Kodi’s huge amount of code more maintainable for the future. @lrusak, @neo1973 , @repojohnray, @enen92, @Rechi .
  • Add setting to disable screensaver while playing audio.
  • @DeltaMikeCharlie has contributed some improvements to the UX regarding date format options.

Games

  • Improvements are continually being made to the Retroplayer ecoystem by several devs/users. Thanks to @KOPRajs, @garbear .

JSON-RPC

  • genre has been added to the Video.Fields.Episodes field.

Music

  • Add support for reading (and writing) M3U8 playlist files. This provides support for non-ASCII characters in the playlist files (UTF-8 character support).

Platform Specifics

  • Android:

    • Improved Dolby Vision detection and compatibility: implemented support of DV in MKV containers, better handling of different DV profiles with fallback to HDR10 when is possible and display is not DV capable. For some devices, we can now also support hardware tone mapping DV profiles 4, 5 to SDR. Supported profiles vary on different Android devices: for example, the 2019 Shield supports profiles 4, 5, 7, 8 in DV and fallback to HDR10 (profiles 7, 8) but not HW tone mapping to SDR. Similarly, the Fire TV Stick doesn’t supports profile 7 although it does support HW tone mapping of profile 5 to SDR (profiles 4, 5, 8 are supported with DV display).
    • Implemented minimise shutdown function in Power Saving settings.
    • Multiple small internal improvements and use of newer Android APIs to replace deprecated ones.
    • @joseluismarti is slowly improving/updating a number of Android-specific features that enable the project to stay up to date with Google Play Store submission requirements.
  • iOS/TVOS:

    • Support for Channel Up/Down keys when using the iPhone Apple TV Remote app connected to an Apple TV has been added.
  • Linux:

    • Pipewire:

      • Fix implementation to work properly with AudioEngine.
      • Add support for passthrough formats. This includes HD audio formats like DTS-HD and TrueHD.
    • GBM:

      • Add support for libdisplay-info to help parse EDID information and determine display capabilities.
  • macOS:

    • @enen92 has been slowly but surely improving lots of the macOS native windowing implementation (mouse, resizing, menu bar, shortcut key handling, etc.) that was introduced in Nexus. The official macOS builds do not use this functionality at this point, but with enen92’s work, we are inching closer to using it as our default for v21.
    • macOS CD/DVD drive handling has been fixed. This also allows M1-based machines to read disks correctly.
  • Windows:

    • Minimum Windows supported version has been raised to Windows 8.1.
    • If they’re available, we will now use displays’ friendly names in settings (e.g. "LG TV #1").
    • Added a setting to use the Windows HDR/SDR brightness balance setting for GUI and subtitles when the display is in HDR PQ mode, and also improved the curve of internal method GUI SDR max peak luminance.
    • Improved read performance over SMB in some special cases, e.g. playing full Blu-ray folders.
    • Improved graphics compatibility and fallback to enable running in some limited VM hardware (Hyper-V) even without video decoding support.
    • Various improvements in DXVA render method to avoid incompatibilities in old hardware or Windows 8, especially in the case of sources with BT.2020 colour space.
    • Implemented support for DXVA2 AV1 hardware video decoding 8-bit and 10-bit.
    • Specific SDK requirements for building UWP packages have been removed to allow the use of newer SDKs from Visual Studio.

Picture

  • Fix security issues discovered regarding image EXIF metadata. Further fixes were also backported from the upstream EXIF data parsing library that is in use in Kodi.

PVR

  • Add possibility to sort channel groups to your liking.

Settings

  • Some fixes to regressions in Settings visibility have been made.

Subtitles:

  • The display of MKV files containing text subtitle entries without the duration set on the Matroska block were fixed, retaining Kodi v19 behaviour. This includes the teletext autoconversion to srt done in PVR backends (e.g. tvheadend).
  • Fixed setting of subtitle offset when auto-close video OSD is set.
  • @CastagnaIT has continued to support/fix issues with the new subtitle system as they are reported.

UPnP:

  • Improved compatibility with official smart TV applications when displaying and browsing served UPnP Kodi libraries.
  • Fix artwork when playing/refreshing UPnP items.

As this blog is, let’s say, slightly delayed from when the actual Alpha 1 downloads were available, there are already a number of fixes that have been made to issues found in this release. If you come across any issues, it may be worthwhile testing a newer nightly of your desired platform, otherwise, please do log any issues so we can continue improving for Omega v21.

If you love to live on the bleeding edge of new, you can get Alpha 1 from here. Select your platform of choice, and look in the “Prerelease” section. Again, though, please: expect some breakage, don’t use this as your daily installation unless you know how to get things working again, and please share your experiences back with us so we can really get going on those bugs.

As usual – well, it is open source – you can see what’s changed between v21 and v20 here. Even though its only been 3 months, it’s a long list…



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An anonymous, hooded figure stares out from the screen, his face hidden in darkness. Zeroes and ones - binary - flood everywhere.

In the last 24 hours we became aware of a dump of the Kodi user forum (MyBB) software being advertised for sale on internet forums. This post confirms that a breach has taken place.

MyBB admin logs show the account of a trusted but currently inactive member of the forum admin team was used to access the web-based MyBB admin console twice: on 16 February and again on 21 February. The account was used to create database backups which were then downloaded and deleted. It also downloaded existing nightly full-backups of the database. The account owner has confirmed they did not access the admin console to perform these actions.

The admin team have disabled the account used in the breach and have conducted an initial review of team infrastructure the team member had access to.

The nightly full backups that were downloaded expose all public forum posts, all team forum posts, all messages sent through the user-to-user messaging system, and user data including forum username, email address used for notifications, and an encrypted (hashed and salted) password generated by the MyBB (v1.8.27) software. At the current time, we have found no evidence of unauthorised access to the underlying server that hosts the MyBB software.

Although MyBB stores passwords in an encrypted format we must assume all passwords are compromised. This requires actions from the team, and forum users:

  • The admin team are investigating how best to perform a global password reset and how best to assure the integrity of the server host and associated software. The forum server has been taken offline while this activity completes. This will also impact the Kodi pastebin and wiki sites. There is currently no time estimate for the forum server being online again; our focus is being thorough, not being quick.
  • Users must assume their Kodi forum credentials and any private data shared with other users through the user-to-user messaging system is compromised. If you have used the same username and password on any other site, you should follow the password reset/change procedure for that site. Once the Kodi forum comes back online we will provide instructions on how to complete a reset of your Kodi forum password.

We will post more information as it becomes available.



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A wharf alongside Lago d'Iseo - Lake Iseo - in northern Italy. Clear blue water, mountains soaring in the background, a hint of snow atop them. The overwhelming impression is one of irridescent blue, which might *just* possibly be from an over-zealous filter.

Welcome, everyone, to Kodi Devcon 2023, coming to you this year from halfway up an Italian mountain overlooking Lake Iseo. We’re full of coffee, it’s seven degrees outside, we don’t have enough power outlets, and we’re struggling to stream over dubious Internet connectivity (courtesy of Mr Musk). What could be better?

A slightly different format this year: we want to use the time together as productively as we can, so there’ll be less discussion and more collaboration than previously. So, let’s go…

Finance

We kicked off the day with an overview on our financial position: income, reserves, commitments, sponsorships. We’re doing okay, but the combination of Covid and the global cost-of-living crisis is showing. If you’re reading this, and would like to drop us a small donation or buy some merchandise, it really would be helpful.

Team Kodi Internals

A recap on all things internal to Team Kodi, for both old and new team members: how we use GitHub issues to track internal activities, how we’re organised, where to find recordings of team meetings, and so on. We also rattled through a round of introductions and retrospectives on our involvement with Kodi, just to make some of us feel very old.

Python

A quick discussion on sunsetting Python 2 – when do we drop it completely, what would the implications be (specifically for anyone still using older Kodi versions), do we keep “legacy” components available for a period, are there any blockers or reasons not to, etc.

Release Management

A discussion on streamlining releases, specifically what can we script and automate around building, tagging and publishing dozens of addons. We already have some basic tools, so we can perhaps start with these.

Hackathon

As the previous topic is potentially something we can work on while we’re together this weekend, this quickly segued in to a conversation about other potential “mini projects”: resurrecting an abandoned radio addon, website improvements, Flatpak build, skins/UI, revisiting open PRs and issues, server/infrastructure stuff, some kind of semi-automated “this week in Kodi” to summarise current commits.

Release Management II

Back to the previous conversations – what else can we do to manage the systems permissions needed during release management? How can we improve control and auditability of any changes? How can we better manage and review PRs during a release cycle so we get things merged ready for any new release? How can we help people to contribute, what tips and best practice can we better publicise? What additional documentation could we provide?

Timeshift for everyone

A presentation about work that’s been done to make the PVR “Timeshift” functionality more universally-applicable. By adding timeshift mode to inputstream.ffmpegdirect using a local circular buffer (so the user can set a maximum duration), timeshift can be used in any PVR add-on, video add-on or STRM file.

PVR for Everyone

Similar to the above, but using IPTVSimple as an integration point for anything in Kodi. Video add-ons can use aggregation add-ons to push their content to IPTVSimple, but this can be problematic as it usurps the original purpose of that add-on. PVR Recordings can now be used for VOD, this speeds up channels/EPG; multi-instance support in PVR helps with this – each add-on can have their own data – but support is still needed in the Python API to keep per-instance settings separate. We will still need some way to integrate the output into Kodi’s Video Library.

Github

We’ve used Github for a long time to host our code and provide elements of workflow (PRs, issues, and others), but it could potentially offer more. This, then, was a conversation about what else it might be used for, particularly around project management using Kanban and Projects.

Kodi v20 ‘Nexus’ Recap

General feedback is that the release went well, certainly from a process perspective. We continue to be slightly hampered by the inevitable different schedules on various platforms, especially via the curated app stores – there’s not much we can do about this, however, beyond perhaps going to 100% availability more quickly. In terms of functionality and user experience, there was very little noise – nothing significant broke, and anything missed was quickly mopped up in 20.1 – with the possible exception of some Android specifics that are broadly outside of our control (permissions and API level).

Kodi v21 ‘Omega’ Plans

Our rough plan is to start Alpha releases very shortly, with regular updates through Alpha and Beta phases before targetting a final release around the end of 2023 or early 2024.

Savestate Manager

A demonstration of new functionality that brings multiple savestate support to Retroplayer. Previously, you could only have one save per emulator, and you needed to manually copy this somewhere to avoid it being over-written by the next save. With this new feature, you can save multiple times, rename them, delete them, and generally switch around between different saves per emulator.

OpenGL/ES Combined Builds

We used to have separate builds for each windowing implementation on Linux – so, you needed to know in advance which version to build, ship or install. This was simplified into a single runtime-selectable build. The logical next step is now to do similar on the rendering systems, and effectively switch to a one-size-fits-all model. We have a current proposal that achieves this, but there’s still some more work needed to see whether this is actually desirable – and, if so, whether this is the right approach (e.g. whether there’s an existing abstraction/wrapper library we could use instead).

Vulkan

Vulkan is a cross-platform graphics API that aims to replace things like OpenGL and DirectX. This presentation was around an initial implementation of Vulkan support in Kodi – it doesn’t cover all forms of rendering, and it’s limited to Wayland only. More work is required – extension to other rendering forms, how we’d handle maturity of Vulkan on different GPU chipsets, co-existence with or replacement of OpenGL/ES and similar API libraries.

Pipewire

Pipewire is a low-level multimedia server subsystem for Linux. Basic Pipewire support – focused on audio – was built into Kodi v20, but significant new code is now in place for v21. These changes will give noticeable improvements in support for e.g. HD audio.

Logging Uniformity and Styling

Just because of the size, complexity and history of Kodi, we have very many inconsistencies in how we report and log messages. Ideally, we’d streamline all of this and introduce a much more common “language” for all messages. Unfortunately, you can’t rely on a simple search-and-replace because of the nature of some of the messages, and so we’ve got many thousands of changes to make by some other means – which isn’t something to be done by hand. So, various approaches were discussed to see if any of these couple help simplify the required changes.

Textures

Investigative work on how we render our UI and how we can improve it, particularly on low-end systems and single-board computers. At the moment, even basic skins can render multiple layers (background, fanart, and other overlays), many with transparency, and this can demand a heavy load on the GPU. We also have the potential to resize some graphics elements and textures beforehand, rather than scaling on the fly, which would also remove some of the GPU demand.

Moderator Update

Moderation is generally going well, with one notable exception – the rise of ChatGPT-generated posts, which are likely precursors to spammers. We’re in control, but always need more help, as we’ve struggled to get new lasting mods. We’ve also had a couple of issues with certain mods behaving as independent agents, so we maybe need to revisit our approach to retired/former members.

Hackathon Update

Lots of sideline projects – finishing outstanding tasks, starting some new ones, prototyping, ideas. Too much in too rough a state to report here (website updates and upgrades, new merges, prototype news roundup, addons, logging…), but you can expect many of the activities to find their way into production in due course.

Kodi and Apple Macs

We’ve seen a growth in people using Macs for development, so we took some time to explain some features and quirks of this environment, specifically how to install and run portable apps. This not only allows multiple different versions of Kodi to coexist for test/development purposes, but also the different ARM and x86 architectures that modern Macs support. We also explored some specifics about building and cross-compiling both Kodi and addons on this platform, as it’s much more Linux-like than perhaps the Windows platforms people had maybe used before.

Team Kodi, 2023 - Kodi team members at Devcon 2023. in northern Italy. A group of people stand, spread out, facing the camera. Grass in front, but mountains soar in the background behind this motley crew of technological reprobates. One team member has his back turned to the camera, while people point to the logo on the back of his shirt: the numbers 20, signifying the 20th anniversary of XBMC/Kodi, but made up of the names of all the people and companies that have helped us make this awesome software happen.

And that’s it for Devcon 2023 – friendships made and rekindled, beer drunk, code written, plans made. Special thanks go out to Beppe at for hosting us at Ai Ciar, and to Alec and Michal from RudeChefKitchen for keeping us fed throughout.

Onwards towards Kodi v21!



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As is always inevitable in software, we are back with a new release of Kodi 20.x “Nexus”.

An assortment of bug fixes, some backports, no real new features. Full changelog since 20.0 on Github, as usual.

Release notes

Audio

  • @fritsch has been working feverishly on Android-related audio issues over the past couple of months, and in combination with @thexai has introduced an algorithm to look to overcome some audio issues particularly aimed at Android devices. A summary is:

    Algorithm runs for 30 seconds to learn what is going on: during this time no corrections are done, but the internal m_disconAdjustTimeMs is updated to a new value whenever when the sync error is found to increase. After 30 seconds the learning stops and the final m_disconAdjustTimeMs is set as: m_disconAdjustTimeMs * 1.15 + 5.0.

    With firmware specialities for AudioTrack Write behaviour now kind of “well known” the systematic issue can be worked around easily. This helps users on affected system to not have to create an advancedsettings.xml for a manual fix.

DVD

  • Playback of DVD folder structures over network sources (e.g. SMB/NFS/HTTP, etc.) has been fixed.

Filesystems

  • A fix in Samba was made that “corrected” a long-standing assumption – it turns out that documentation doesn’t always match code implementation. We now handle both the old Samba implementation and the new “correct” implementation.
  • Further improvements to the new NFS4 implementation have been made by @thexai . This fixes stalls/errors and brings some performance improvements to our NFS implementation.

Game/Retroplayer

  • Assorted fixes to the new Savestate Manager to improve usability. Thanks to @KOPRajs for reporting, and also providing the PR to fix the issues found.

  • An assortment of OSD improvements by @garbear resolving further issues reported by @KOPRajs.

  • A number of performance improvements (memory reads, faster dialogs/savestates).

  • Input fixes have been made that allow resetting multitap controller inputs, as well as fixing an issue around “ignored” input buttons not being saved.

  • Sync of some of the common controller types has been made

    • game.controller.default
    • game.controller.keyboard
    • game.controller.mouse
    • game.controller.snes

General

  • Fixes various overflows when using new chrono infrastructure. This fixes “keep audio device alive” when passthrough is used with an AVR.

  • A number of fixes by @ksooo that aim to fix regressions regarding context menu items/behaviour.

  • A fix for an issue on 32-bit systems that affected the sorting of items. Thanks @vpeter4.

  • Fixes regarding the rework of the Favourites window have been addressed. This returns behaviour found in v19 for the following:

    • Support actions up/down plus key mapping for u and d keys.
    • Support action delete plus key mapping for delete key.
    • Change keymaps to open the Favourites Browser window instead of the Favourites dialog as currently.
  • A fix by a returning team member (@CrystalP) that resolves crashes due to Unicode characters.

Platform Specific

  • Android

    • Fix packaging regression that affected some parts of the Python PyCryptodome module.
  • Windows

    • A fix was made to address an issue where some less-than-usual dimension videos were causing AMD systems to fallback to software decoding instead of using DXVA.
    • A packaging issues on Windows platforms meant that Chorus was unable to be used. A fix was found by @CrystalP, so users wanting to access Chorus from a Windows host can now rejoice.

PVR

  • A fix to resolve PVR Channel Groups to correctly show channels ordered as provided by a PVR backend.

Python

  • A bump of cPython to 3.11.2 was made to fix an upstream issue with the ElementTree binary module. This fixes crashes on Android when an installed addon uses the common ElementTree Python module.

Subtitles

  • A regression was fixed regarding Right to Left language subtitles placing punctuation incorrectly. It turns out that @CastagnaIT‘s implementation was too correct, and an informal standard adopted by subtitle creators to place punctuation in Left to Right positions in Right to Left subtitles was worked around.
  • A couple of fixes for WebVTT subtitles were made to resolve overlapping of segments.
  • Line spacing has been altered in our use of libass to avoid overlapping of text boxes.

UPnP

  • @enen92 has made a number of improvements and fixes when Kodi is being used as a UPnP server. He has fixed a number of regressions around listings and artwork.

Thanks, as always, to everyone who has helped us track down and fix any issues. We endeavour to minimise the issues everyone experiences, but with such a large project, and the fact everyone contributing to Kodi is a volunteer, issues and bugs are a part of life. if you happen to experience any bugs/issues, don’t hesitate to reach out on the forums, or raise an issue on Github.

As this is a point release, there are no major changes since the previous version, and you should be fine to install this straight over the top of any existing Kodi 20.x installation – indeed, this will happen automatically on many platforms. However, as for all software installations, back up your userdata beforehand if you’ve any doubts or have anything you can’t afford to lose (and definitely do this if you’re going for a major version upgrade).

A list of all changes for this version can be found at GitHub. If you want to read back on the full history of v20 itself, or of previous versions, you can find the corresponding articles in the relevant blog posts.

Application deployment on different platforms (notably the Microsoft Store) can vary considerably due to circumstances outside of our control, so just be patient, and the update will inevitably find its way through.

Android Deployment

We always do whats known as a “staged” deployment roll out for Android. So if you don’t receive the update immediately, be patient, as it will come through over the next week.



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Ivacy VPN is a popular VPN service provider that has been in operation since 2007. With over 5700 servers in more than 100 locations worldwide, Ivacy VPN offers users the ability to securely access the internet and protect their privacy.

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It’s Time! We are pleased to present the latest release of Kodi, v20 “Nexus”.

With over 4,600 commits since v19 “Matrix” was released on February 19th, 2021, this has been a huge effort. Thanks go out to our team members, and everyone in our community who sent a pull request, tested and gave feedback, or provided support to users on the forum. We appreciate your contribution to making Kodi better.

Let’s review some of the changes you can expect:

Major Features

Multiple Instances of Binary Add-ons

This allows Kodi to load multiple instances of a binary add-on. For example: TVHeadend users can now run more than one instance of the add-on to connect to multiple back-end TVHeadend servers, with individual settings like channel groups and hidden channels maintained per add-on instance. @AlwinEsch was the developer behind a lot of this, with support from @ksooo. Your favourite binary add-on may not support this capability yet, but we hope add-on developers introduce this into their projects soon.

AV1 Video Support

Several Kodi platforms now allow hardware decoding of AV1 media. The Inputstream API has been updated to support AV1 and this allows add-ons using inputsream.adaptive to play AV1 streams.

Subtitles Rework

Massive rework of the subtitle system was undertaken by @CastagnaIT making subtitle formats more consistent for development and maintenance, and enabling features that were previously not possible. Kodi now supports dynamic positioning of fonts, changing of border and background colours, subtitle positioning, improved multi-language support, and more. If you are a regular user of subtitles, jump on in and check it all out.

Game (libretro) Savestate Support

The GSOC 2020 project of @NikosSiak received some polishing touches before finally (!) being merged. With mentoring from @VelocityRa and @gusandrianos, and the assistance of @garbear, this has been a long time coming. This feature allows you to save game state at any time, even if games do not provide native savestate features themselves. Great for gamers, and times when you aren’t watching Videos with Kodi ;)

Windows HDR Support

Full HDR support for the Windows Desktop platform has been implemented by @thexai along with many improvements throughout the Windows (DXVA/2) video pipeline. HDR is not available on non-Desktop, i.e. UWP Store (Xbox) versions. Improvements to allow more accurate ACES Filmic and HABLE tonemapping make even SDR video look better, and these capabilities are implemented for both UWP and Desktop versions of Kodi.

NFSv4 Support

Changes to allow NFSv4 support were implemented by @lrusak as previously we only supported NFSv3. There are some caveats with this (you must explicitly select either NFSv4 or NFSv3 for a source). Give it a try!

Context Menu Consistency

Improvements to right-click/long-press context menu handling were made by @ksooo in numerous areas. This makes the function of the context menu much more consistent over different windows, and enabled some new capabilities like the playback of albums directly from widgets, series resume, etc. to be added.

Behind The Scenes

The majority of changes are “under the hood” and invisible to users but improve the stability, performance, and safety of Kodi. API changes have been made to evolve Python and Binary add-ons and bring new skinning features. There are updates to Kodi dependencies on most if not all Kodi platforms. Fixes from regular use of code static-analysis tools. Database migration fixes for a smoother update … and lots more.

There are too many individual changes to detail everything. If you would like to know more, please look back through the Nexus Alpha to RC2 release announcements and review the GitHub changelog here.

Time does not stand still. Branches are forked and development on Kodi v21 (codename: “Omega”) is already underway. Thank you again for your continued support as we continue to make Kodi great!

Help Wanted!

If you experience any issues or find any remaining bugs, please post in the General Support section of our forum. If you have fixes for issues please submit a pull request with your changes to our master branch on GitHub. We also welcome users who want to help answer questions in the forum or write articles for the wiki.

Donate

To show support and appreciation for Kodi, please consider making a donation or purchasing merchandise such as a T-shirt or Raspberry Pi case (Nexus items will be available soon). Your donations help us operate, covering operating expenses, hardware and software licences for developers, and legal fees, as well as paying for team members to attend industry/FLOSS events and our annual conference.

Availability

Kodi 20.0 “Nexus” is being pushed to the usual channels right now, both our own download pages and various app stores/repositories, so should be with your devices shortly. It’s worth noting that, for the first time in a while, we’ve cleared all known blockers, so all supported platforms will be updated just as soon as the various app stores process things.



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How Anyone Can Stay Relaxed When Learning New IT Skills

When learning any kind of skill, you need a degree of patience and positivity throughout. You’ll never get what you want if you rush everything and become stressed after every little bit of adversity. Everybody starts at the very bottom and with no knowledge. You cannot expect to be amazing at something when you have barely learned the basics or even understood what it takes to get to the top. Regarding learning new IT skills and understanding new gadgets, this kind of thing can become even more intensified due to the tedious nature of some aspects. If you do not have patience and you do not get into the right habits, you’ll never get what you want out of this kind of thing.

Fortunately, learning IT skills and becoming more together with the 21st century can be easier than you might initially think. By no means do you have to tie yourself in not understanding some of the hardware and software. If nobody knew how to do any of this, none of it would exist and we wouldn’t have some of the most convenient pieces of technology available today. So, without further ado, here are some things you can do in order to make your journey a lot smoother.

Understand That Things Won’t Come To You Right Away 

Like with most skills in life, you have to recognize that things aren’t going to happen for you overnight. You have to go through all kinds of tedious tasks and you have to go through times when you’re simply not understanding what is happening. That’s all part of learning and it’s something that you’ll need to come to terms with. Thankfully, technology is extremely convenient in this day and age, so you won’t have to go through too many stressful times. If you’re able to build your patience and allow this learning process to work as it should, you’ll be a more skilled and IT-literate person in no time.

Make Sure You Have Solid Equipment And Software 

By no means do you have to possess the absolute best pieces of equipment in order to learn the quickest or to understand the most. It would help if you had some pretty competent and new pieces of hardware, however. Once you have something that can allow you to speedily understand something, it makes the entire process so much easier. Some people might argue that you’ll learn a lot more if you have fewer things at your disposal as you will not be spoon-fed absolutely everything, but the human mind will likely become more stressed due to the tedious nature of more difficult circumstances. If you prefer old-school methods and you don’t like the idea of getting new equipment, then that’s absolutely fine, too.

Keep Energized For As Long As You Can 

If you want to learn as much as you can, you have to make sure that your brain is constantly fed. You might be able to get a few pieces of information when you have hardly any energy but it makes more sense to make sure that you are fully energized. Be sure to get enough rest each night and to eat enough nutritious meals because it’s more than just your body that benefits from this kind of thing. When you don’t eat and you aren’t energized as much as you should be, you begin to forget pieces of information and your brain doesn’t move as quickly as you’d like it to. You’ll make mistakes along the way a lot more regularly and you’ll become a lot more frustrated.

Allow Breaks To Chill Out Regularly 

You can’t expect to work consistently all day like a machine. You are a human being and you have all kinds of flaws. If we could work all day, then our species will have created all kinds of special products and services that make our learning so much easier than it is right now. You need to make sure you have breaks to relax your body and mind in order to get the best out of your learning. Whether you like to simply rest, go to the gym, enjoy some Delta 8 Vapes, or do anything remotely related to relaxing, you’ll need to make sure that you get this sort of thing done. It’s nice and rewarding to work a lot and get things done, but you’ll get a lot more done if you rest.

Avoid Distractions That Can Deter You From Figuring Things Out

This is a pretty obvious point to make, but you’ll need to make sure that you are distracted when you’re trying to take an important piece of information. In this day and age, we all have products and other items that can distract us when we want to get things done. We might also be around people who want to stop us from doing what we are doing so that they may chat or do something unproductive. You have to make sure that your work area is devoid of distractions so that you can get the best out of your time. You’ll likely be working in a study or home office when doing this kind of thing, so make sure you aren’t distracted by your phone or any kind of game.

Stay Positive Throughout 

If you have the right mentality when approaching this kind of job, you’ll likely get the results you want. There are times during this kind of learning process when you might feel as though you’ll never get what you want and you’ll never understand certain aspects. If you believe that you will get what you want, you will likely stumble upon the results you want. It can be difficult to stay positive when all you want to do is get the results right away, but things do not happen overnight – as we’ve mentioned before. It’s amazing what the mind can do and it’s amazing how things can go well for you when you believe that they will. If you feel as though you’ll never understand certain aspects, the chances are that you will forever be wondering.

Don’t Stare At The Screen All Day 

 As somebody in the 21st century, you will have likely stayed at a screen for hours on end at some point in your life. Maybe you have played video games or you have stared at your phone for too long while talking to somebody or texting. You might have even binge-watched movies and TV shows. The chances are that you probably know this is not great for your brain and your body. When you’re trying to learn something and it’s not quite happening, you’ll need to make sure that you are not pinned to your screen all day because this can cause all kinds of problems in terms of productivity and health. Make sure that – even if you continue working – that it is away from the screen or even away from your workplace. You need to change things and add variety from time to time.

Boost Your Problem-Solving Skills Elsewhere

When it comes to IT skills, there tend to be lots of different things to learn. If, for example, you are learning to code certain things or you are hoping to build a website, you’ll have to make sure that your problem-solving skills are up to scratch. There are so many different things that can go wrong and you’ll need to find certain avenues in order to get the success you crave. Boosting problem-solving skills allows you to think outside of the box and to be a bit more creative with your ideas. If you have better abilities in this regard, your IT skills may come quicker than you first anticipated.

Work Together With A Friend Or Colleague 

Doing things on your own will not help you when the more tedious parts of the journey come along. When you are struggling, you’ll need something or someone to pick you up and motivate you. Having somebody alongside you can also give you more avenues in terms of exploring ideas. They will be able to tell you about certain aspects you are struggling with and you will be able to do the same with them.

Drink Plenty Of Water While Working 

You have to make sure that you are consuming enough fluids when you’re trying to learn all kinds of new things. If you’re trying to code a program or you’re hoping to create a website, you have to make sure that your brain is functioning properly. Being hydrated matters a lot so you have to ensure that you are drinking plenty of water while you are taking in new information. You’ll be cranky otherwise and you’re likely to give up a lot sooner.

Make Sure That Your Setup Is Comfy And Convenient 

You don’t need to have the perfect setup because that likely does not exist. You have to make sure that you have something that is suited to you and allows you to flourish. An organized space that looks pretty enticing will do an awful lot when it comes to motivation and productivity. If it’s clean, tidy, and devoid of distractions, you’ll have a wonderful place to pick up all kinds of skills.

IPTV Smarters Pro Removed From Google Play Store

A court in Spain has issued a ruling requiring Google to remove the IPTV app “IPTV Smarters Pro” from the Google Play Store. As of today, only the “Smarters Player Lite” version of the app can be found on the Google Play Store.

LaLiga Targets IPTV Providers, Streaming Sites & Video Players

The request was made by LaLiga, the Spanish football league, and supported by UDEV, a police unit specializing in violent and specialist crimes, including national and international copyright cases. LaLiga is targeting both free web-based streaming sites and subscription IPTV providers as part of its efforts to combat piracy. These services may be subject to ISP blocking through the use of dynamic injunctions, which are designed to be flexible and effective in combating countermeasures taken by pirates, unless of course if you are using a VPN. Last year, LaLiga labeled a number of software video players as piracy tools, which has made the distinction between legal and illegal content less clear.

In a submission to the European Commission in February of 2022, LaLiga identified around 20 IPTV services and 30 streaming sites as unlicensed. In addition, the organization nominated more than 80 software video players, many of which are available for download on Google Play and the App Store, as facilitating piracy. LaLiga emphasized that these player applications enable the consumption of a wide range of audiovisual content, including sports, movies, TV series, and more, and therefore the problem affects the entire audiovisual and entertainment industry.

IPTV Smarters Pro On EU Piracy List

LaLiga submitted a list of IPTV services, streaming sites, and software video players to the European Commission with the aim of having some or all of them included in the EU’s Counterfeiting and Piracy Watch List 2022. When the report was released in early December 2022, only one of the most popular apps was included in the “Piracy Apps” section.

According to the European Commission, stakeholders from the audiovisual industry reported IPTV Smarters for inclusion on the Watch List as an IPTV turnkey solution from India. The company, which trades under the brand name WHMCS Smarters, offers website design and development, customized apps on various platforms, and a billing platform, as well as an IPTV media player through the IPTV Smarters Pro app. Despite not making any allegations of piracy, the Commission mentioned the WHMCS side of the Smarters business in the “Piracy Apps” section of the Watch List.

LaLiga recently announced the results of legal action it took against the IPTV Smarters Pro software. In a press release celebrating its anti-piracy efforts over the past year, the organization revealed that a court in Spain had issued an order requiring Google to remove the app from the Google Play Store.

On December 22, 2022, Investigating Court No. 53 of Madrid issued an order – after a positive report from the Public Prosecutor – whereby, considering the precautionary measures requested by LaLiga, it agreed to withdraw from the Google store (Google Play) the well-known player application ‘IPTV SMARTERS PRO’, which once installed allowed – according to the conclusions of a UDEV report – to view premium television channels in which LaLiga matches were broadcast among other content.

original source:https://www.laliga.com/noticias/laliga-finaliza-el-2022-ganando-varias-batallas-legales-contra-la-pirateria

LaLiga’s statement specifically mentions UDEV (Unidad de Delincuencia Especializada y Violenta), a specialist unit of Spain’s National Police, as the entity responsible for verifying that copyright infringement was occurring through the use of the IPTV Smarters Pro software. Based on this report, the public prosecutor requested and the court (Juzgado de Instrucción Nº 53 de Madrid) granted precautionary measures against the app. This process demonstrates that LaLiga requested the measures, UDEV provided evidence of infringement, and the court determined that such measures were appropriate.

In a DMCA notice, LaLiga accused the IPTVSmarters website of selling channel services or subscriptions to servers that provide unauthorized payment channel decryption keys for copyrighted broadcasts available through the IPTV/CCCAM service. However, the IPTVSmarters website claims that it is a software development company and does not provide or sell any subscriptions, streams, or content. The allegations made by LaLiga are specific, including specific URLs, and include pages that offer the Smarters app for direct download, forum discussions on how to pay for the app outside of Google, and pages related to user accounts.



Happy Holidays, everyone! To celebrate, here we have release 19.5. This release caps off the v19 Matrix development cycle – we are not intending anything further now until 20.0 “Nexus”.

Without further fanfare, then I give you Kodi “Matrix” 19.5: more bug fixes, some backports, no real new features. Full changelog since 19.4 on Github, as usual.

Thanks, as always, to everyone who has helped us track down and fix any issues.

As this is a point release, there are no major changes since the previous version, and you should be fine to install this straight over the top of any existing Kodi 19.x installation – indeed, this will happen automatically on many platforms. However, as for all software installations, back up your userdata beforehand if you’ve any doubts or have anything you can’t afford to lose (and definitely do this if you’re going for a major version upgrade).

If you’re interested, you can read the merged PRs here. If you want to read back on the full history of v19 itself, or of previous versions, you can find the corresponding articles in the relevant blog posts.

Android/Windows Store Deployment

For Android specifically, please note that we are unable to provide this update via Google Play. An updated Google requirement demands that apps now target API level 31 (Android 12) as a minimum, while Kodi v19 targets API level 29 (Android 10).

As such, we’re unable to upload 19.5 to the Play Store, although 19.3 will remain available until 20.0 is available for the masses. However, for those who want the new release, 19.5 can be downloaded from our servers and installed manually.

More than that, though, for both the Play Store and Microsoft App store, there’s simply too much throwaway work. With the final release of v20 “Nexus” extremely close, as well as difficulties with the Google Play store submission for v19, there is no practical possibility to do store submissions for 19.5 – as such, this release will NOT be released on either Google Play or the Microsoft App store. As always, we provide the packages for all platforms on the Kodi mirror website if you wish to install them on your device.



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